dawn-cmake/test/tint/builtins/gen/literal/ldexp/3d90b4.wgsl.expected.dxc.hlsl

31 lines
539 B
HLSL

void ldexp_3d90b4() {
vector<float16_t, 2> res = ldexp((float16_t(1.0h)).xx, (1).xx);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
ldexp_3d90b4();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
ldexp_3d90b4();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
ldexp_3d90b4();
return;
}