31 lines
1.7 KiB
HLSL
31 lines
1.7 KiB
HLSL
cbuffer cbuffer_data : register(b0, space0) {
|
|
uint4 data[2];
|
|
};
|
|
|
|
matrix<float16_t, 3, 3> tint_symbol_2(uint4 buffer[2], uint offset) {
|
|
const uint scalar_offset = ((offset + 0u)) / 4;
|
|
uint4 ubo_load_1 = buffer[scalar_offset / 4];
|
|
uint2 ubo_load = ((scalar_offset & 2) ? ubo_load_1.zw : ubo_load_1.xy);
|
|
vector<float16_t, 2> ubo_load_xz = vector<float16_t, 2>(f16tof32(ubo_load & 0xFFFF));
|
|
float16_t ubo_load_y = f16tof32(ubo_load[0] >> 16);
|
|
const uint scalar_offset_1 = ((offset + 8u)) / 4;
|
|
uint4 ubo_load_3 = buffer[scalar_offset_1 / 4];
|
|
uint2 ubo_load_2 = ((scalar_offset_1 & 2) ? ubo_load_3.zw : ubo_load_3.xy);
|
|
vector<float16_t, 2> ubo_load_2_xz = vector<float16_t, 2>(f16tof32(ubo_load_2 & 0xFFFF));
|
|
float16_t ubo_load_2_y = f16tof32(ubo_load_2[0] >> 16);
|
|
const uint scalar_offset_2 = ((offset + 16u)) / 4;
|
|
uint4 ubo_load_5 = buffer[scalar_offset_2 / 4];
|
|
uint2 ubo_load_4 = ((scalar_offset_2 & 2) ? ubo_load_5.zw : ubo_load_5.xy);
|
|
vector<float16_t, 2> ubo_load_4_xz = vector<float16_t, 2>(f16tof32(ubo_load_4 & 0xFFFF));
|
|
float16_t ubo_load_4_y = f16tof32(ubo_load_4[0] >> 16);
|
|
return matrix<float16_t, 3, 3>(vector<float16_t, 3>(ubo_load_xz[0], ubo_load_y, ubo_load_xz[1]), vector<float16_t, 3>(ubo_load_2_xz[0], ubo_load_2_y, ubo_load_2_xz[1]), vector<float16_t, 3>(ubo_load_4_xz[0], ubo_load_4_y, ubo_load_4_xz[1]));
|
|
}
|
|
|
|
void main() {
|
|
uint2 ubo_load_6 = data[1].zw;
|
|
vector<float16_t, 2> ubo_load_6_xz = vector<float16_t, 2>(f16tof32(ubo_load_6 & 0xFFFF));
|
|
float16_t ubo_load_6_y = f16tof32(ubo_load_6[0] >> 16);
|
|
const vector<float16_t, 3> x = mul(vector<float16_t, 3>(ubo_load_6_xz[0], ubo_load_6_y, ubo_load_6_xz[1]), tint_symbol_2(data, 0u));
|
|
return;
|
|
}
|