dawn-cmake/test/builtins/gen/dpdyCoarse/445d24.wgsl.expected.glsl
Ben Clayton b85e692aa7 Rename 'intrinsic' to 'builtin'
This matches the term used in the WGSL spec.

Change-Id: I4603332b828450c126ef806f1064ed54f372013f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78787
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-02-02 23:07:11 +00:00

26 lines
522 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
void dpdyCoarse_445d24() {
vec4 res = ddy_coarse(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void fragment_main() {
dpdyCoarse_445d24();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddy_coarse' : no matching overloaded function found
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp mediump 4-component vector of float'
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.