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	This CL add Tint E2E tests for f16 types in uniform and storage buffers. Bug: tint:1473, tint:1502 Change-Id: I325524d2df326240cc1b080a90abf5bd076b3da1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107543 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
		
			
				
	
	
		
			101 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			HLSL
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			HLSL
		
	
	
	
	
	
| RWByteAddressBuffer sb : register(u0, space0);
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| 
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| struct tint_symbol_1 {
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|   uint idx : SV_GroupIndex;
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| };
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| 
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| void tint_symbol_14(RWByteAddressBuffer buffer, uint offset, float2x2 value) {
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|   buffer.Store2((offset + 0u), asuint(value[0u]));
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|   buffer.Store2((offset + 8u), asuint(value[1u]));
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| }
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| 
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| void tint_symbol_15(RWByteAddressBuffer buffer, uint offset, float2x3 value) {
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|   buffer.Store3((offset + 0u), asuint(value[0u]));
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|   buffer.Store3((offset + 16u), asuint(value[1u]));
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| }
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| 
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| void tint_symbol_16(RWByteAddressBuffer buffer, uint offset, float2x4 value) {
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|   buffer.Store4((offset + 0u), asuint(value[0u]));
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|   buffer.Store4((offset + 16u), asuint(value[1u]));
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| }
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| 
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| void tint_symbol_17(RWByteAddressBuffer buffer, uint offset, float3x2 value) {
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|   buffer.Store2((offset + 0u), asuint(value[0u]));
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|   buffer.Store2((offset + 8u), asuint(value[1u]));
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|   buffer.Store2((offset + 16u), asuint(value[2u]));
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| }
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| 
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| void tint_symbol_18(RWByteAddressBuffer buffer, uint offset, float3x3 value) {
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|   buffer.Store3((offset + 0u), asuint(value[0u]));
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|   buffer.Store3((offset + 16u), asuint(value[1u]));
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|   buffer.Store3((offset + 32u), asuint(value[2u]));
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| }
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| 
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| void tint_symbol_19(RWByteAddressBuffer buffer, uint offset, float3x4 value) {
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|   buffer.Store4((offset + 0u), asuint(value[0u]));
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|   buffer.Store4((offset + 16u), asuint(value[1u]));
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|   buffer.Store4((offset + 32u), asuint(value[2u]));
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| }
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| 
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| void tint_symbol_20(RWByteAddressBuffer buffer, uint offset, float4x2 value) {
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|   buffer.Store2((offset + 0u), asuint(value[0u]));
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|   buffer.Store2((offset + 8u), asuint(value[1u]));
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|   buffer.Store2((offset + 16u), asuint(value[2u]));
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|   buffer.Store2((offset + 24u), asuint(value[3u]));
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| }
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| 
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| void tint_symbol_21(RWByteAddressBuffer buffer, uint offset, float4x3 value) {
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|   buffer.Store3((offset + 0u), asuint(value[0u]));
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|   buffer.Store3((offset + 16u), asuint(value[1u]));
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|   buffer.Store3((offset + 32u), asuint(value[2u]));
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|   buffer.Store3((offset + 48u), asuint(value[3u]));
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| }
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| 
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| void tint_symbol_22(RWByteAddressBuffer buffer, uint offset, float4x4 value) {
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|   buffer.Store4((offset + 0u), asuint(value[0u]));
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|   buffer.Store4((offset + 16u), asuint(value[1u]));
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|   buffer.Store4((offset + 32u), asuint(value[2u]));
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|   buffer.Store4((offset + 48u), asuint(value[3u]));
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| }
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| 
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| void tint_symbol_23(RWByteAddressBuffer buffer, uint offset, float3 value[2]) {
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|   float3 array[2] = value;
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|   {
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|     for(uint i = 0u; (i < 2u); i = (i + 1u)) {
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|       buffer.Store3((offset + (i * 16u)), asuint(array[i]));
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|     }
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|   }
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| }
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| 
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| void main_inner(uint idx) {
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|   sb.Store((544u * idx), asuint(0.0f));
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|   sb.Store(((544u * idx) + 4u), asuint(0));
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|   sb.Store(((544u * idx) + 8u), asuint(0u));
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|   sb.Store2(((544u * idx) + 16u), asuint((0.0f).xx));
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|   sb.Store2(((544u * idx) + 24u), asuint((0).xx));
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|   sb.Store2(((544u * idx) + 32u), asuint((0u).xx));
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|   sb.Store3(((544u * idx) + 48u), asuint((0.0f).xxx));
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|   sb.Store3(((544u * idx) + 64u), asuint((0).xxx));
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|   sb.Store3(((544u * idx) + 80u), asuint((0u).xxx));
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|   sb.Store4(((544u * idx) + 96u), asuint((0.0f).xxxx));
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|   sb.Store4(((544u * idx) + 112u), asuint((0).xxxx));
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|   sb.Store4(((544u * idx) + 128u), asuint((0u).xxxx));
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|   tint_symbol_14(sb, ((544u * idx) + 144u), float2x2((0.0f).xx, (0.0f).xx));
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|   tint_symbol_15(sb, ((544u * idx) + 160u), float2x3((0.0f).xxx, (0.0f).xxx));
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|   tint_symbol_16(sb, ((544u * idx) + 192u), float2x4((0.0f).xxxx, (0.0f).xxxx));
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|   tint_symbol_17(sb, ((544u * idx) + 224u), float3x2((0.0f).xx, (0.0f).xx, (0.0f).xx));
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|   tint_symbol_18(sb, ((544u * idx) + 256u), float3x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx));
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|   tint_symbol_19(sb, ((544u * idx) + 304u), float3x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx));
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|   tint_symbol_20(sb, ((544u * idx) + 352u), float4x2((0.0f).xx, (0.0f).xx, (0.0f).xx, (0.0f).xx));
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|   tint_symbol_21(sb, ((544u * idx) + 384u), float4x3((0.0f).xxx, (0.0f).xxx, (0.0f).xxx, (0.0f).xxx));
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|   tint_symbol_22(sb, ((544u * idx) + 448u), float4x4((0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx, (0.0f).xxxx));
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|   const float3 tint_symbol_24[2] = (float3[2])0;
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|   tint_symbol_23(sb, ((544u * idx) + 512u), tint_symbol_24);
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| }
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| 
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| [numthreads(1, 1, 1)]
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| void main(tint_symbol_1 tint_symbol) {
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|   main_inner(tint_symbol.idx);
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|   return;
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| }
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