dawn-cmake/test/access/let/matrix.wgsl

7 lines
189 B
WebGPU Shading Language

[[stage(compute)]]
fn main() {
let m : mat3x3<f32> = mat3x3<f32>(vec3<f32>(1., 2., 3.), vec3<f32>(4., 5., 6.), vec3<f32>(7., 8., 9.));
let v : vec3<f32> = m[1];
let f : f32 = v[1];
}