dawn-cmake/test/intrinsics/gen/frexp/841515.wgsl.expected.wgsl

11 lines
171 B
WebGPU Shading Language

var<workgroup> arg_1 : vec4<u32>;
fn frexp_841515() {
var res : vec4<f32> = frexp(vec4<f32>(), &(arg_1));
}
[[stage(compute)]]
fn compute_main() {
frexp_841515();
}