dawn-cmake/test/intrinsics/gen/reverseBits/e1f4c1.wgsl.expected.wgsl

20 lines
333 B
WebGPU Shading Language

fn reverseBits_e1f4c1() {
var res : vec2<u32> = reverseBits(vec2<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
reverseBits_e1f4c1();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
reverseBits_e1f4c1();
}
[[stage(compute)]]
fn compute_main() {
reverseBits_e1f4c1();
}