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Bug: dawn:1275 Change-Id: Ic60a00107a015bc677ff929c492f1085ffc38482 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79083 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org>
41 lines
1.7 KiB
C++
41 lines
1.7 KiB
C++
// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_INDIRECTDRAWVALIDATIONENCODER_H_
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#define DAWNNATIVE_INDIRECTDRAWVALIDATIONENCODER_H_
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#include "dawn/native/Error.h"
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#include "dawn/native/IndirectDrawMetadata.h"
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namespace dawn::native {
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class CommandEncoder;
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struct CombinedLimits;
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class DeviceBase;
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class RenderPassResourceUsageTracker;
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// The maximum number of draws call we can fit into a single validation batch. This is
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// essentially limited by the number of indirect parameter blocks that can fit into the maximum
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// allowed storage binding size (with the base limits, it is about 6.7M).
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uint32_t ComputeMaxDrawCallsPerIndirectValidationBatch(const CombinedLimits& limits);
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MaybeError EncodeIndirectDrawValidationCommands(DeviceBase* device,
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CommandEncoder* commandEncoder,
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RenderPassResourceUsageTracker* usageTracker,
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IndirectDrawMetadata* indirectDrawMetadata);
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} // namespace dawn::native
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#endif // DAWNNATIVE_INDIRECTDRAWVALIDATIONENCODER_H_
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