dawn-cmake/test/tint/expressions/bitcast/vector/i32-u32.wgsl.expected.wgsl

6 lines
126 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn f() {
let a : vec3<i32> = vec3<i32>(1, 2, 3);
let b : vec3<u32> = bitcast<vec3<u32>>(a);
}