dawn-cmake/test/tint/builtins/gen/fract/a49758.wgsl.expected.wgsl

20 lines
310 B
WebGPU Shading Language

fn fract_a49758() {
var res : vec3<f32> = fract(vec3<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
fract_a49758();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
fract_a49758();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
fract_a49758();
}