dawn-cmake/test/tint/builtins/gen/unpack4x8snorm/523fb3.wgsl.expected.wgsl

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346 B
WebGPU Shading Language

fn unpack4x8snorm_523fb3() {
var res : vec4<f32> = unpack4x8snorm(1u);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
unpack4x8snorm_523fb3();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
unpack4x8snorm_523fb3();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
unpack4x8snorm_523fb3();
}