dawn-cmake/test/tint/benchmark/simple-fragment.wgsl

13 lines
176 B
WebGPU Shading Language

struct Input {
@location(0) color: vec4<f32>,
};
struct Output {
@location(0) color: vec4<f32>,
};
@fragment
fn main(in : Input) -> Output {
return Output(in.color);
}