dawn-cmake/test/tint/builtins/gen/var/fract/a49758.wgsl.expected.wgsl

21 lines
314 B
WebGPU Shading Language

fn fract_a49758() {
var arg_0 = vec3<f32>(1.0f);
var res : vec3<f32> = fract(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
fract_a49758();
return vec4<f32>();
}
@fragment
fn fragment_main() {
fract_a49758();
}
@compute @workgroup_size(1)
fn compute_main() {
fract_a49758();
}