43 lines
767 B
HLSL
43 lines
767 B
HLSL
struct frexp_result_vec3 {
|
|
float3 sig;
|
|
int3 exp;
|
|
};
|
|
frexp_result_vec3 tint_frexp(float3 param_0) {
|
|
float3 exp;
|
|
float3 sig = frexp(param_0, exp);
|
|
frexp_result_vec3 result = {sig, int3(exp)};
|
|
return result;
|
|
}
|
|
|
|
void frexp_979800() {
|
|
float3 arg_0 = (1.0f).xxx;
|
|
frexp_result_vec3 res = tint_frexp(arg_0);
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
frexp_979800();
|
|
return (0.0f).xxxx;
|
|
}
|
|
|
|
tint_symbol vertex_main() {
|
|
const float4 inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
void fragment_main() {
|
|
frexp_979800();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
frexp_979800();
|
|
return;
|
|
}
|