dawn-cmake/test/tint/bug/tint/1541.wgsl.expected.glsl

13 lines
222 B
GLSL

#version 310 es
void tint_symbol() {
bool a = true;
bool v = (false ? true : bool(uint(a) & uint(true)));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}