dawn-cmake/test/intrinsics/gen/pack4x8snorm/4d22e7.wgsl.expected.hlsl

27 lines
563 B
HLSL

struct tint_symbol {
float4 value : SV_Position;
};
void pack4x8snorm_4d22e7() {
int4 tint_tmp = int4(round(clamp(float4(0.0f, 0.0f, 0.0f, 0.0f), -1.0, 1.0) * 127.0)) & 0xff;
uint res = asuint(tint_tmp.x | tint_tmp.y << 8 | tint_tmp.z << 16 | tint_tmp.w << 24);
}
tint_symbol vertex_main() {
pack4x8snorm_4d22e7();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
pack4x8snorm_4d22e7();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
pack4x8snorm_4d22e7();
return;
}