20 lines
344 B
WebGPU Shading Language
20 lines
344 B
WebGPU Shading Language
fn unpack2x16unorm_7699c0() {
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var res : vec2<f32> = unpack2x16unorm(1u);
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}
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[[stage(vertex)]]
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fn vertex_main() -> [[builtin(position)]] vec4<f32> {
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unpack2x16unorm_7699c0();
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return vec4<f32>();
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}
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[[stage(fragment)]]
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fn fragment_main() {
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unpack2x16unorm_7699c0();
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}
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[[stage(compute)]]
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fn compute_main() {
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unpack2x16unorm_7699c0();
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}
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