dawn-cmake/test/tint/const/global/global.wgsl.expected.glsl
Ben Clayton f1f56b2d3c tint/writer/glsl: Set default precision to highp
WGSL states that `f32` is a IEEE-754 binary32. mediump precision guarantees are much smaller than highp, and using mediump can break code generated by tint.

Change-Id: I8a129c4c8ac078c785e0d5d7d21f19ed6b3620b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123400
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2023-03-09 19:58:23 +00:00

22 lines
471 B
GLSL

#version 310 es
precision highp float;
layout(location = 0) out vec4 value;
vec4 tint_symbol() {
int v1 = 1;
uint v2 = 1u;
float v3 = 1.0f;
ivec3 v4 = ivec3(1);
uvec3 v5 = uvec3(1u);
vec3 v6 = vec3(1.0f);
mat3 v7 = mat3(vec3(1.0f), vec3(1.0f), vec3(1.0f));
float v9[10] = float[10](0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
return vec4(0.0f);
}
void main() {
vec4 inner_result = tint_symbol();
value = inner_result;
return;
}