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In order to avoid declaring too many function parameters, we previously modified this transform to redeclare private variables that are only used inside a single function as function-scope variables. This was broken as it meant that their values did not persist across multiple calls to the same function. Instead, wrap all private variables in a structure and pass it around as a pointer. Fixed: tint:1875 Change-Id: I83f5eb1071d57b9c6af56d6cf21b3a32c6e94260 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124800 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
46 lines
1.0 KiB
Plaintext
46 lines
1.0 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct tint_private_vars_struct {
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bool tint_discarded;
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};
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int f(int x, thread tint_private_vars_struct* const tint_private_vars) {
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if ((x == 10)) {
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(*(tint_private_vars)).tint_discarded = true;
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}
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return x;
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}
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struct tint_symbol_2 {
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int3 x [[user(locn1)]] [[flat]];
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};
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struct tint_symbol_3 {
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int value [[color(2)]];
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};
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int tint_symbol_inner(int3 x, thread tint_private_vars_struct* const tint_private_vars) {
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int y = x[0];
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while (true) {
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int const r = f(y, tint_private_vars);
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if ((r == 0)) {
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break;
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}
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}
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return y;
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}
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fragment tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
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thread tint_private_vars_struct tint_private_vars = {};
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tint_private_vars.tint_discarded = false;
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int const inner_result = tint_symbol_inner(tint_symbol_1.x, &(tint_private_vars));
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tint_symbol_3 wrapper_result = {};
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wrapper_result.value = inner_result;
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if (tint_private_vars.tint_discarded) {
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discard_fragment();
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}
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return wrapper_result;
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}
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