dawn-cmake/test/intrinsics/gen/frexp/64e816.wgsl.expected.hlsl

30 lines
525 B
HLSL

struct tint_symbol {
float4 value : SV_Position;
};
void frexp_64e816() {
uint3 arg_1 = uint3(0u, 0u, 0u);
float3 tint_tmp;
float3 tint_tmp_1 = frexp(float3(0.0f, 0.0f, 0.0f), tint_tmp);
arg_1 = uint3(tint_tmp);
float3 res = tint_tmp_1;
}
tint_symbol vertex_main() {
frexp_64e816();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
frexp_64e816();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_64e816();
return;
}