dawn-cmake/test/intrinsics/gen/textureDimensions/eda4e3.wgsl.expected.wgsl

22 lines
423 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_cube_array<f32>;
fn textureDimensions_eda4e3() {
var res : vec3<i32> = textureDimensions(arg_0, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_eda4e3();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_eda4e3();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_eda4e3();
}