dawn-cmake/test/intrinsics/gen/arrayLength/a0f5ca.wgsl.expected.glsl
Stephen White 0b39270e01 GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-28 22:36:58 +00:00

92 lines
1.9 KiB
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
layout(binding = 1) buffer SB_RO_1 {
float arg_0[];
} sb_ro;
void arrayLength_a0f5ca() {
uint tint_symbol_1 = 0u;
sb_ro.GetDimensions(tint_symbol_1);
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
uint res = tint_symbol_2;
}
vec4 vertex_main() {
arrayLength_a0f5ca();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
Error parsing GLSL shader:
ERROR: 0:9: 'GetDimensions' : no such field in structure
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
precision mediump float;
layout(binding = 1) buffer SB_RO_1 {
float arg_0[];
} sb_ro;
void arrayLength_a0f5ca() {
uint tint_symbol_1 = 0u;
sb_ro.GetDimensions(tint_symbol_1);
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
uint res = tint_symbol_2;
}
void fragment_main() {
arrayLength_a0f5ca();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:9: 'GetDimensions' : no such field in structure
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
precision mediump float;
layout(binding = 1) buffer SB_RO_1 {
float arg_0[];
} sb_ro;
void arrayLength_a0f5ca() {
uint tint_symbol_1 = 0u;
sb_ro.GetDimensions(tint_symbol_1);
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
uint res = tint_symbol_2;
}
void compute_main() {
arrayLength_a0f5ca();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:9: 'GetDimensions' : no such field in structure
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.