20 lines
988 B
Plaintext
20 lines
988 B
Plaintext
SKIP: FAILED
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Validation Failure:
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Compilation failed:
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program_source:17:55: error: type 'int' is not valid for attribute 'vertex_id'
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vertex tint_symbol_2 tint_symbol(int gl_VertexIndex [[vertex_id]], constant vertexUniformBuffer1& x_20 [[buffer(0)]], constant vertexUniformBuffer2& x_26 [[buffer(0)]]) {
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^~~~~~~~~
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program_source:18:37: warning: suggest braces around initialization of subobject
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tint_array_wrapper_0 indexable = {0.0f};
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^~~~
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{ }
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program_source:22:47: warning: suggest braces around initialization of subobject
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tint_array_wrapper_0 const tint_symbol_3 = {float2(-1.0f, 1.0f), float2(1.0f, 1.0f), float2(-1.0f, -1.0f)};
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^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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{ }
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