dawn-cmake/test/intrinsics/gen/reverseBits/a6ccd4.wgsl.expected.wgsl

20 lines
352 B
WebGPU Shading Language

fn reverseBits_a6ccd4() {
var res : vec3<u32> = reverseBits(vec3<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
reverseBits_a6ccd4();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
reverseBits_a6ccd4();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
reverseBits_a6ccd4();
}