dawn-cmake/test/unittest/reader/spirv/SpvModuleScopeVarParserTest...

23 lines
515 B
WebGPU Shading Language

var<private> x_1 : array<mat2x4<f32>, 2>;
var<private> x_2 : vec4<f32>;
fn main_1() {
return;
}
struct main_out {
[[builtin(position)]]
x_2_1 : vec4<f32>;
};
[[stage(vertex)]]
fn main([[location(7)]] x_1_param : vec4<f32>, [[location(8)]] x_1_param_1 : vec4<f32>, [[location(9)]] x_1_param_2 : vec4<f32>, [[location(10)]] x_1_param_3 : vec4<f32>) -> main_out {
x_1[0][0] = x_1_param;
x_1[0][1] = x_1_param_1;
x_1[1][0] = x_1_param_2;
x_1[1][1] = x_1_param_3;
main_1();
return main_out(x_2);
}