#include <metal_stdlib>
using namespace metal;
struct S {
float2 field0;
uint field1;
int field2;
};
void main_1() {
uint2 const x_1 = uint2(4u, 3u);
uint2 const x_10 = uint2(0u, x_1.y);
return;
}
kernel void tint_symbol() {
main_1();