dawn-cmake/test/vk-gl-cts/graphicsfuzz/if-and-switch/0.spvasm.expected.hlsl

54 lines
1.1 KiB
HLSL

cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
float data[2] = (float[2])0;
float x_32 = 0.0f;
x_32 = asfloat(x_6[0].x);
data[0] = x_32;
data[1] = x_32;
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
const float x_35 = data[1];
if ((x_35 > 1.0f)) {
float x_43_phi = 0.0f;
const int x_39 = int(x_32);
x_43_phi = 0.0f;
switch(x_39) {
case 0: {
x_43_phi = 1.0f;
/* fallthrough */
{
data[x_39] = x_43_phi;
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
break;
}
case 1: {
data[x_39] = x_43_phi;
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
break;
}
default: {
break;
}
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}