dawn-cmake/test/bug/tint/926.wgsl.expected.glsl
Stephen White 0b39270e01 GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-28 22:36:58 +00:00

21 lines
424 B
GLSL

#version 310 es
precision mediump float;
struct DrawIndirectArgs {
uint vertexCount;
};
layout(binding = 5) buffer DrawIndirectArgs_1 {
uint vertexCount;
} drawOut;
uint cubeVerts = 0u;
void computeMain(uvec3 global_id) {
uint firstVertex = atomicAdd(drawOut.vertexCount, cubeVerts);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
computeMain(gl_GlobalInvocationID);
return;
}