49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "fuzzers/tint_common_fuzzer.h"
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namespace tint {
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namespace fuzzers {
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
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struct Config {
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uint32_t group;
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uint32_t binding;
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};
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if (size < sizeof(Config)) {
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return 0;
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}
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auto* config = reinterpret_cast<const Config*>(data);
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data += sizeof(Config);
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size -= sizeof(Config);
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tint::transform::Manager transform_manager;
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tint::transform::DataMap transform_inputs;
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transform_inputs.Add<tint::transform::FirstIndexOffset::BindingPoint>(
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config->binding, config->group);
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transform_manager.Add<tint::transform::BoundArrayAccessors>();
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transform_manager.Add<tint::transform::EmitVertexPointSize>();
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transform_manager.Add<tint::transform::FirstIndexOffset>();
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tint::fuzzers::CommonFuzzer fuzzer(InputFormat::kWGSL, OutputFormat::kSpv);
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fuzzer.SetTransformManager(&transform_manager, std::move(transform_inputs));
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return fuzzer.Run(data, size);
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}
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} // namespace fuzzers
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} // namespace tint
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