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Renames all the RenderPipeline*2 stuff to simple RenderPipeline* but keeps *2 definitionas around as typedefs and wrappers so that users can migrate away from it. Bug: dawn:22 Change-Id: If301d81a829bba0646c3a61068f2279932b191e0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51764 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_VULKAN_RENDERPIPELINEVK_H_
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#define DAWNNATIVE_VULKAN_RENDERPIPELINEVK_H_
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#include "dawn_native/RenderPipeline.h"
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#include "common/vulkan_platform.h"
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#include "dawn_native/Error.h"
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namespace dawn_native { namespace vulkan {
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class Device;
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class RenderPipeline final : public RenderPipelineBase {
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public:
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static ResultOrError<Ref<RenderPipeline>> Create(
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Device* device,
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const RenderPipelineDescriptor* descriptor);
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VkPipeline GetHandle() const;
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private:
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~RenderPipeline() override;
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using RenderPipelineBase::RenderPipelineBase;
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MaybeError Initialize(const RenderPipelineDescriptor* descriptor);
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struct PipelineVertexInputStateCreateInfoTemporaryAllocations {
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std::array<VkVertexInputBindingDescription, kMaxVertexBuffers> bindings;
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std::array<VkVertexInputAttributeDescription, kMaxVertexAttributes> attributes;
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};
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VkPipelineVertexInputStateCreateInfo ComputeVertexInputDesc(
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PipelineVertexInputStateCreateInfoTemporaryAllocations* temporaryAllocations);
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VkPipeline mHandle = VK_NULL_HANDLE;
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};
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}} // namespace dawn_native::vulkan
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#endif // DAWNNATIVE_VULKAN_RENDERPIPELINEVK_H_
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