..
BackendMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
BackendMTL.mm
dawn/native: Add support for feature "indirect-first-instance"
2022-06-01 06:14:07 +00:00
BindGroupLayoutMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
BindGroupLayoutMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
BindGroupMTL.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BindGroupMTL.mm
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
BufferMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
BufferMTL.mm
Pipeline cache D3D12 backend impl
2022-06-02 15:16:20 +00:00
CommandBufferMTL.h
[warnings] Add Wsuggest-override and Wsuggest-destructor-override.
2022-05-10 18:44:34 +00:00
CommandBufferMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
CommandRecordingContext.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
CommandRecordingContext.mm
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
ComputePipelineMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
ComputePipelineMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
DeviceMTL.h
dawn: Add shader module validation for WGSL extension
2022-05-06 08:51:12 +00:00
DeviceMTL.mm
Fix race condition on metal backend with mCompletedSerial.
2022-05-11 15:15:55 +00:00
Forward.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
MetalBackend.mm
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
PipelineLayoutMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
PipelineLayoutMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
QuerySetMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
QuerySetMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
QueueMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
QueueMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
RenderPipelineMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
RenderPipelineMTL.mm
Record zero-attribute vertex buffer when creating render pipeline
2022-05-26 01:26:34 +00:00
SamplerMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
SamplerMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
ShaderModuleMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
ShaderModuleMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
StagingBufferMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
StagingBufferMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
SwapChainMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
SwapChainMTL.mm
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
TextureMTL.h
[chromium-style] Adding/moving constructors and destructors.
2022-05-09 22:22:18 +00:00
TextureMTL.mm
Metal: use physical size to compute parameters for clearing with a copy
2022-05-13 18:53:27 +00:00
UtilsMetal.h
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00
UtilsMetal.mm
Consistent formatting for Dawn/Tint.
2022-05-01 14:40:55 +00:00