mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-01 04:01:26 +00:00
mv test/tint/builtins/gen -> test/tint/builtins/gen/literal We're going to add another set of these for builtins that use 'var' for each argument. Change-Id: I1b4ad1495ddccd48232603db2205bf50af9e36b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92320 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
22 lines
423 B
WebGPU Shading Language
22 lines
423 B
WebGPU Shading Language
@group(1) @binding(0) var arg_0 : texture_multisampled_2d<u32>;
|
|
|
|
fn textureNumSamples_42f8bb() {
|
|
var res : i32 = textureNumSamples(arg_0);
|
|
}
|
|
|
|
@stage(vertex)
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
textureNumSamples_42f8bb();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
@stage(fragment)
|
|
fn fragment_main() {
|
|
textureNumSamples_42f8bb();
|
|
}
|
|
|
|
@stage(compute) @workgroup_size(1)
|
|
fn compute_main() {
|
|
textureNumSamples_42f8bb();
|
|
}
|