Ben Clayton eb29f81883 tint: Shuffle builtin test directories
mv test/tint/builtins/gen -> test/tint/builtins/gen/literal

We're going to add another set of these for builtins that use 'var' for
each argument.

Change-Id: I1b4ad1495ddccd48232603db2205bf50af9e36b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92320
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-06-01 19:49:50 +00:00

24 lines
494 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_ae5e39() {
var res : f32 = textureSampleLevel(arg_0, arg_1, vec3<f32>(), 1, 0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_ae5e39();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureSampleLevel_ae5e39();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureSampleLevel_ae5e39();
}