Ben Clayton e9f8b09063 tint/writer/hlsl: Inline constant expressions
This is required to handle materialized values, and for constant
expressions.

Bug: tint:1504
Change-Id: I79ad567954de2d1cfea09dda255894e4e2aa678e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92081
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-06-01 13:14:39 +00:00

8 lines
457 B
HLSL

[numthreads(1, 1, 1)]
void f() {
const float4x2 a = float4x2(float2(-1.0f, -2.0f), float2(-3.0f, -4.0f), float2(-5.0f, -6.0f), float2(-7.0f, -8.0f));
const float2x4 b = float2x4(float4(1.0f, 2.0f, 3.0f, 4.0f), float4(5.0f, 6.0f, 7.0f, 8.0f));
const float2x2 r = mul(float2x4(float4(1.0f, 2.0f, 3.0f, 4.0f), float4(5.0f, 6.0f, 7.0f, 8.0f)), float4x2(float2(-1.0f, -2.0f), float2(-3.0f, -4.0f), float2(-5.0f, -6.0f), float2(-7.0f, -8.0f)));
return;
}