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If the literal was constructed with an 'f', make sure we print it. Bug: tint:1504 Change-Id: I6f04e31a166919c07574db56b0a2063ce5b8ca5c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91965 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
18 lines
313 B
WebGPU Shading Language
18 lines
313 B
WebGPU Shading Language
var<private> out_var_SV_TARGET : vec4<f32>;
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fn main_1() {
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out_var_SV_TARGET = vec4<f32>(0x1p+128f, 0x1p+128f, 0x1p+128f, 0x1p+128f);
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return;
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}
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struct main_out {
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@location(0)
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out_var_SV_TARGET_1 : vec4<f32>,
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}
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@stage(fragment)
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fn main() -> main_out {
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main_1();
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return main_out(out_var_SV_TARGET);
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}
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