dawn-cmake/test/tint/shader_io/fragment_input_builtins_struct.wgsl.expected.hlsl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

26 lines
680 B
HLSL

struct FragmentInputs {
float4 position;
bool front_facing;
uint sample_index;
uint sample_mask;
};
struct tint_symbol_1 {
float4 position : SV_Position;
bool front_facing : SV_IsFrontFace;
uint sample_index : SV_SampleIndex;
uint sample_mask : SV_Coverage;
};
void main_inner(FragmentInputs inputs) {
if (inputs.front_facing) {
const float4 foo = inputs.position;
const uint bar = (inputs.sample_index + inputs.sample_mask);
}
}
void main(tint_symbol_1 tint_symbol) {
const FragmentInputs tint_symbol_2 = {tint_symbol.position, tint_symbol.front_facing, tint_symbol.sample_index, tint_symbol.sample_mask};
main_inner(tint_symbol_2);
return;
}