dawn-cmake/test/tint/shader_io/fragment_output_locations.wgsl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

20 lines
296 B
WebGPU Shading Language

@stage(fragment)
fn main0() -> @location(0) i32 {
return 1;
}
@stage(fragment)
fn main1() -> @location(1) u32 {
return 1u;
}
@stage(fragment)
fn main2() -> @location(2) f32 {
return 1.0;
}
@stage(fragment)
fn main3() -> @location(3) vec4<f32> {
return vec4<f32>(1.0, 2.0, 3.0, 4.0);
}