dawn-cmake/test/tint/shader_io/shared_struct_storage_buffer.wgsl.expected.hlsl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

33 lines
750 B
HLSL

struct S {
float f;
uint u;
float4 v;
};
RWByteAddressBuffer output : register(u0, space0);
struct tint_symbol_1 {
float f : TEXCOORD0;
nointerpolation uint u : TEXCOORD1;
float4 v : SV_Position;
};
void tint_symbol_2(RWByteAddressBuffer buffer, uint offset, S value) {
buffer.Store((offset + 0u), asuint(value.f));
buffer.Store((offset + 4u), asuint(value.u));
buffer.Store4((offset + 128u), asuint(value.v));
}
void frag_main_inner(S input) {
const float f = input.f;
const uint u = input.u;
const float4 v = input.v;
tint_symbol_2(output, 0u, input);
}
void frag_main(tint_symbol_1 tint_symbol) {
const S tint_symbol_6 = {tint_symbol.f, tint_symbol.u, tint_symbol.v};
frag_main_inner(tint_symbol_6);
return;
}