dawn-cmake/test/tint/expressions/binary/add/vec3-scalar/f32.wgsl

7 lines
121 B
WebGPU Shading Language

@compute @workgroup_size(1)
fn f() {
let a = vec3<f32>(1., 2., 3.);
let b = 4.;
let r : vec3<f32> = a + b;
}