dawn-cmake/test/tint/expressions/binary/add/vec3-scalar/f32.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
kernel void f() {
float3 const a = float3(1.0f, 2.0f, 3.0f);
float const b = 4.0f;
float3 const r = (float3(1.0f, 2.0f, 3.0f) + 4.0f);
return;
}