dawn-cmake/test/tint/statements/compound_assign/divide_by_zero.wgsl.expecte...

38 lines
968 B
GLSL

#version 310 es
float tint_float_modulo(float lhs, float rhs) {
return (lhs - rhs * trunc(lhs / rhs));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
int a = 0;
float b = 0.0f;
int tint_div(int lhs, int rhs) {
return (lhs / (bool(uint((rhs == 0)) | uint(bool(uint((lhs == -2147483648)) & uint((rhs == -1))))) ? 1 : rhs));
}
int tint_mod(int lhs, int rhs) {
int rhs_or_one = (bool(uint((rhs == 0)) | uint(bool(uint((lhs == -2147483648)) & uint((rhs == -1))))) ? 1 : rhs);
if (((uint((lhs | rhs_or_one)) & 2147483648u) != 0u)) {
return (lhs - ((lhs / rhs_or_one) * rhs_or_one));
} else {
return (lhs % rhs_or_one);
}
}
void foo(int maybe_zero) {
a = tint_div(a, 0);
a = tint_mod(a, 0);
a = tint_div(a, maybe_zero);
a = tint_mod(a, maybe_zero);
b = (b / 0.0f);
b = tint_float_modulo(b, 0.0f);
b = (b / float(maybe_zero));
b = tint_float_modulo(b, float(maybe_zero));
}