dawn-cmake/webgpu-cts
Dan Sinclair dd2f36205d Roll third_party/webgpu-cts/ 6e39b5d2f..0557875f3 (15 commits)
Regenerated:
 - expectations.txt
 - ts_sources.txt
 - test_list.txt
 - cache_list.txt
 - resource_files.txt
 - webtest .html files


6e39b5d2f2..0557875f39
 - 055787 Update external_texture,expire test case (#2283)
 - dcfa5b Removes OOM errors in error scope tests since we can't cause OOM. (#2331)
 - 534e6b Rename to GPUShaderModule.getCompilationInfo() (#2291)
 - 9d8e1a Depend on github.com/gpuweb/types instead of npm @webgpu/types (#2332)
 - 4505a1 Updates BGL sampleType when using multisampling for validation errors. (#2329)
 - 716bd3 Prompt for reload only if this is the full CTS (#2318)
 - 267cb4 Test minStorageBufferOffsetAlignment and minUniformBufferOffsetAlignment
 - 6b70b1 Refactor limit_utils.ts so we can test more limits
 - 1713e6 OperationError -> GPUPipelineError
 - bf1b1e Fix WGSL warning for maxStorageTexturesPerShaderStage.spec.ts
 - 07c420 Validate maxColorAttachments and maxColorAttachmentsBytesPerSample
 - 5bd2ce Refactor limit_utils.ts so we can test more limits
 - 6b9071 Test maxInterStageShaderComponents and maxInterStageShaderVariables
 - 539f8f Test maxDynamic(Uniform|Storage)BuffersPerPipelineLayout
 - 762133 Convert more OperationError to GPUPipelineError. (#2314)

Created with './tools/run cts roll'

Change-Id: Ic8c9d2ad9391bbb2fa0bed667f2e4167bf45c86b
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122420
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2023-03-03 11:39:10 +00:00
..
scripts Generate and load CTS cache 2022-11-21 15:16:51 +00:00
webtests Roll third_party/webgpu-cts/ 9fbed0099..3f9b09b36 (8 commits) 2023-01-24 20:32:05 +00:00
BUILD.gn Add test list to deps 2022-08-11 15:16:38 +00:00
OWNERS Set OWNERS to * on .txt files needed for CTS rolls 2023-02-13 10:17:04 +00:00
PRESUBMIT.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
README.md Update CTS docs 2022-09-14 17:13:17 +00:00
expectations.txt Roll third_party/webgpu-cts/ 6e39b5d2f..0557875f3 (15 commits) 2023-03-03 11:39:10 +00:00
test_page.html Change base directory for CTS runner, part 2 2022-06-24 18:50:19 +00:00
test_runner.js Roll third_party/webgpu-cts/ 0673bb68c..6d3a80420 (1 commit) 2023-01-05 21:44:37 +00:00
worker_test_globs.txt Move WebGPU worker globs 2022-07-01 01:20:14 +00:00

README.md

Running the WebGPU CTS Locally with Chrome

Running the WebGPU CTS locally with Chrome requires a Chromium checkout.

Follow these instructions for checking out and building Chrome. You'll also need to build the telemetry_gpu_integration_test target.

At the root of a Chromium checkout, run: ./content/test/gpu/run_gpu_integration_test.py webgpu_cts --browser=exact --browser-executable=path/to/your/chrome-executable

If you don't want to build Chrome, you can still run the CTS, by passing the path to an existing Chrome executable to the --browser-executable argument. However, if you would like to use all harness functionality (symbolizing stack dumps, etc.). You will still need to build the telemetry_gpu_integration_test target.

Useful command-line arguments:

  • --help: See more options and argument documentation.
  • -l: List all tests that would be run.
  • --test-filter: Filter tests.
  • --passthrough --show-stdout: Show browser output. See also --browser-logging-verbosity.
  • --extra-browser-args: Pass extra args to the browser executable.
  • --jobs=N: Run with multiple parallel browser instances.
  • --stable-jobs: Assign tests to each job in a stable order. Used on the bots for consistency and ease of reproduction.
  • --enable-dawn-backend-validation: Enable Dawn's backend validation.
  • --use-webgpu-adapter=[default,swiftshader,compat]: Forwarded to the browser to select a particular WebGPU adapter.

Running a local CTS build on Swarming

Often, it's useful to test changes on Chrome's infrastructure if it's difficult to reproduce a bug locally. To do that, we can package our local build as an "isolate" and upload it to Swarming to run there. This is often much faster than uploading your CL to Gerrit and triggering tryjobs.

Note that since you're doing a local build, you need to be on the same type of machine as the job you'd like to trigger in swarming. To run a job on a Windows bot, you need to build the isolate on Windows.

  1. Build the isolate

    vpython3 tools/mb/mb.py isolate out/Release telemetry_gpu_integration_test

  2. Upload the isolate

    ./tools/luci-go/isolate archive -cas-instance chromium-swarm -i out/Release/telemetry_gpu_integration_test.isolate

    This will output a hash like: 95199eb624d8ddb6ffdfe7a2fc41bc08573aebe3d17363a119cb1e9ca45761ae/734

    Save this hash for use in the next command.

  3. Trigger the swarming job.

    The command structure is as follows:

    ./tools/luci-go/swarming trigger -S https://chromium-swarm.appspot.com <dimensions...> -digest <YOUR_ISOLATE_HASH> -- <command> ...

    Say you want to trigger a job on a Linux Intel bot. It's easiest to check an existing task to see the right args you would use. For example: https://chromium-swarm.appspot.com/task?id=5d552b8def31ab11.

    In the table on the left hand side, you can see the bot's Dimensions. In the Raw Output on the right or below the table, you can see the commands run on this bot. Copying those, you would use:

    ./tools/luci-go/swarming trigger -S https://chromium-swarm.appspot.com -d "pool=chromium.tests.gpu" -d "cpu=x86-64" -d "gpu=8086:9bc5-20.0.8" -d "os=Ubuntu-18.04.6" -digest 95199eb624d8ddb6ffdfe7a2fc41bc08573aebe3d17363a119cb1e9ca45761ae/734 -- vpython3 testing/test_env.py testing/scripts/run_gpu_integration_test_as_googletest.py content/test/gpu/run_gpu_integration_test.py --isolated-script-test-output=${ISOLATED_OUTDIR}/output.json webgpu_cts --browser=release --passthrough -v --show-stdout --extra-browser-args="--enable-logging=stderr --js-flags=--expose-gc --force_high_performance_gpu --enable-features=Vulkan" --total-shards=14 --shard-index=0 --jobs=4 --stable-jobs
    

    The command will output a link to the Swarming task for you to see the results.