dawn-cmake/test/tint/builtins/repeated_use.wgsl.expected....

45 lines
1.2 KiB
HLSL

float4 tint_degrees(float4 param_0) {
return param_0 * 57.29577951308232286465;
}
float3 tint_degrees_1(float3 param_0) {
return param_0 * 57.29577951308232286465;
}
float2 tint_degrees_2(float2 param_0) {
return param_0 * 57.29577951308232286465;
}
float tint_degrees_3(float param_0) {
return param_0 * 57.29577951308232286465;
}
[numthreads(1, 1, 1)]
void main() {
const float4 va = (0.0f).xxxx;
const float4 a = tint_degrees(va);
const float4 vb = (1.0f).xxxx;
const float4 b = tint_degrees(vb);
const float4 vc = float4(1.0f, 2.0f, 3.0f, 4.0f);
const float4 c = tint_degrees(vc);
const float3 vd = (0.0f).xxx;
const float3 d = tint_degrees_1(vd);
const float3 ve = (1.0f).xxx;
const float3 e = tint_degrees_1(ve);
const float3 vf = float3(1.0f, 2.0f, 3.0f);
const float3 f = tint_degrees_1(vf);
const float2 vg = (0.0f).xx;
const float2 g = tint_degrees_2(vg);
const float2 vh = (1.0f).xx;
const float2 h = tint_degrees_2(vh);
const float2 vi = float2(1.0f, 2.0f);
const float2 i = tint_degrees_2(vi);
const float vj = 1.0f;
const float j = tint_degrees_3(vj);
const float vk = 2.0f;
const float k = tint_degrees_3(vk);
const float vl = 3.0f;
const float l = tint_degrees_3(vl);
return;
}