dawn-cmake/test/tint/expressions/splat/call/f16.wgsl.expected.wgsl

12 lines
199 B
WebGPU Shading Language

enable f16;
fn get_f16() -> f16 {
return 1.0h;
}
fn f() {
var v2 : vec2<f16> = vec2<f16>(get_f16());
var v3 : vec3<f16> = vec3<f16>(get_f16());
var v4 : vec4<f16> = vec4<f16>(get_f16());
}