18 lines
360 B
HLSL
18 lines
360 B
HLSL
[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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float get_f32() {
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return 1.0f;
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}
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void f() {
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const float tint_symbol = get_f32();
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float2 v2 = float2((tint_symbol).xx);
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const float tint_symbol_1 = get_f32();
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float3 v3 = float3((tint_symbol_1).xxx);
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const float tint_symbol_2 = get_f32();
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float4 v4 = float4((tint_symbol_2).xxxx);
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}
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