dawn-cmake/test/tint/expressions/splat/call/i32.wgsl.expected.glsl

20 lines
367 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
int get_i32() {
return 1;
}
void f() {
int tint_symbol = get_i32();
ivec2 v2 = ivec2(tint_symbol);
int tint_symbol_1 = get_i32();
ivec3 v3 = ivec3(tint_symbol_1);
int tint_symbol_2 = get_i32();
ivec4 v4 = ivec4(tint_symbol_2);
}