dawn-cmake/test/tint/builtins/gen/clamp/1a32e3.wgsl.expected.wgsl

20 lines
336 B
WebGPU Shading Language

fn clamp_1a32e3() {
var res : vec4<i32> = clamp(vec4<i32>(), vec4<i32>(), vec4<i32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
clamp_1a32e3();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
clamp_1a32e3();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
clamp_1a32e3();
}