#include <metal_stdlib>
using namespace metal;
struct S {
int i;
};
void f() {
{
int i = 0;
while (true) {
if (!(false)) {
break;
}
S const tint_symbol = {.i=1};
i = as_type<int>((as_type<uint>(i) + as_type<uint>(tint_symbol.i)));