dawn-cmake/src/dawn/native/webgpu_absl_format.cpp
Ben Clayton 818001d32e tint->dawn: Move src/dawn_native -> src/dawn/native
Bug: dawn:1275
Change-Id: Ic60a00107a015bc677ff929c492f1085ffc38482
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79083
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-02-04 17:07:46 +00:00

133 lines
4.2 KiB
C++

// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn/native/webgpu_absl_format.h"
#include "dawn/native/Device.h"
#include "dawn/native/ObjectBase.h"
#include "dawn/native/Texture.h"
namespace dawn::native {
//
// Structs
//
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Color* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) {
if (value == nullptr) {
s->Append("[null]");
return {true};
}
s->Append(absl::StrFormat("[Color r:%f, g:%f, b:%f, a:%f]", value->r, value->g, value->b,
value->a));
return {true};
}
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Extent3D* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) {
if (value == nullptr) {
s->Append("[null]");
return {true};
}
s->Append(absl::StrFormat("[Extent3D width:%u, height:%u, depthOrArrayLayers:%u]",
value->width, value->height, value->depthOrArrayLayers));
return {true};
}
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const Origin3D* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) {
if (value == nullptr) {
s->Append("[null]");
return {true};
}
s->Append(absl::StrFormat("[Origin3D x:%u, y:%u, z:%u]", value->x, value->y, value->z));
return {true};
}
//
// Objects
//
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const DeviceBase* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) {
if (value == nullptr) {
s->Append("[null]");
return {true};
}
s->Append("[Device");
const std::string& label = value->GetLabel();
if (!label.empty()) {
s->Append(absl::StrFormat(" \"%s\"", label));
}
s->Append("]");
return {true};
}
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const ApiObjectBase* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) {
if (value == nullptr) {
s->Append("[null]");
return {true};
}
s->Append("[");
if (value->IsError()) {
s->Append("Invalid ");
}
s->Append(ObjectTypeAsString(value->GetType()));
const std::string& label = value->GetLabel();
if (!label.empty()) {
s->Append(absl::StrFormat(" \"%s\"", label));
}
s->Append("]");
return {true};
}
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
const TextureViewBase* value,
const absl::FormatConversionSpec& spec,
absl::FormatSink* s) {
if (value == nullptr) {
s->Append("[null]");
return {true};
}
s->Append("[");
if (value->IsError()) {
s->Append("Invalid ");
}
s->Append(ObjectTypeAsString(value->GetType()));
const std::string& label = value->GetLabel();
if (!label.empty()) {
s->Append(absl::StrFormat(" \"%s\"", label));
}
const std::string& textureLabel = value->GetTexture()->GetLabel();
if (!textureLabel.empty()) {
s->Append(absl::StrFormat(" of Texture \"%s\"", textureLabel));
}
s->Append("]");
return {true};
}
} // namespace dawn::native