dawn-cmake/test/tint/builtins/gen/literal/smoothstep/aad1db.wgsl.expected.wgsl

20 lines
340 B
WebGPU Shading Language

fn smoothstep_aad1db() {
var res : vec3<f32> = smoothstep(vec3<f32>(), vec3<f32>(), vec3<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
smoothstep_aad1db();
return vec4<f32>();
}
@fragment
fn fragment_main() {
smoothstep_aad1db();
}
@compute @workgroup_size(1)
fn compute_main() {
smoothstep_aad1db();
}